Allows students to develop a self-selected project or product, such as a game UI system or a task management app, while building advanced design skills. Students bring an initial idea to the class, and through lectures, discussions, weekly critiques, and project milestones, they progress their concepts into tangible, public-facing work. Emphasizing industry-standard methodologies, the course focuses on three core activities: externalizing ideas, engaging in constructive critique, and documenting design decisions and progress. This hands-on approach fosters self-directed learning, collaborative reflection, and a comprehensive understanding of design and development.